Small Town: Sothê-îgê Fêqê

Sothê-îgê Fêqê

Sothê-îgê Fêqê
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceRëfiithe Zone
RegionVidaminuqi Brush
Founded1431
Community LeaderCity Manager Enid Fyêmeg̈m
Area4 km2 (1 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation4636 m (15209 ft)
Average Yearly Precipitation155 cm/y (61 in/y)
Population990
Population Density247 people per km2 (990 people per mi2)
Town AuraWild Magic
Naming
Native nameSothê-îgê Fêqê
Pronunciation/ˈsoʃɘ/ /ˈɪgɘ/
Direct Translation[obese] [moon; month]
Translation[Not Yet Translated]

Sothê-îgê Fêqê (/ˈsoʃɘ/ /ˈɪgɘ/ [obese] [moon; month]) is a subtropical Small Town located in the Rëfiithe Zone of the Union of Engineers.

The name Sothê-îgê Fêqê is derived from the Iron Elvish language, as Sothê-îgê Fêqê was founded by Brîd Trëg̈g̈, who was culturaly Iron Elven.

Climate

Sothê-îgê Fêqê has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 20°C (68°F). Sothê-îgê Fêqê receives an average of 155 cm/y (61 in/y) of precipitation, most of which comes in the form of rain during the fall. Sothê-îgê Fêqê covers an area of nearly 4 km2 (1 mi2), and an average elevation of 4636 m (15209 ft) above sea level.

Overview

Sothê-îgê Fêqê was founded durring the early 15th century in summer of the year 1431, by Brîd Trëg̈g̈. The establishment of Sothê-îgê Fêqê was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Sothê-îgê Fêqê's construction back out of the project. Brîd Trëg̈g̈ pushed on reguardles, and Sothê-îgê Fêqê was finished, but starts off as a terible place to live.

Sothê-îgê Fêqê was built using the conventions of Iron Elven durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Sothê-îgê Fêqê is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Sothê-îgê Fêqê is buildings are arranged arround a network of spacious cobblestone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. Sothê-îgê Fêqê's peasent-grade are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Sothê-îgê Fêqê gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Sothê-îgê Fêqê brings to mind.

Civic Infrastructure

Sothê-îgê Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sothê-îgê Fêqê.

Sothê-îgê Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sothê-îgê Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sothê-îgê Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sothê-îgê Fêqê's public wards, blessings, and other arcane systems.

Sothê-îgê Fêqê has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Sothê-îgê Fêqê possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Sothê-îgê Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Sothê-îgê Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Sothê-îgê Fêqê's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Sothê-îgê Fêqê's mayor's house was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

Due to the actions of local Kami, summer is skipped in Sothê-îgê Fêqê.

The Venomroach near Sothê-îgê Fêqê are known to be almost tame, such that they can be put to domestic use.

Sothê-îgê Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Summoning energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3989 m2
    • Cattle and Similar Creatures: 247
    • Poultry: 2970
    • Swine: 198
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 99

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 1
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 3
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 8
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

296 of Sothê-îgê Fêqê's population work within a Foundational Occupation.

635 of Sothê-îgê Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 59 (6%) are noncontributers.

Points of Interest

Sothê-îgê Fêqê is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Sothê-îgê Fêqê was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Sothê-îgê Fêqê lost 110 people, 159 livestock, and 54 buildings. The conflict ended after roughly 210, when members of Sothê-îgê Fêqê's militia enacted an operation to assassinate an enemy noble. The operation was complicated by gale force winds which drowned out orders and hampered ranged combat. The conflict ended with an assault and siege on the research site, which ended in a crushing defeat for Sothê-îgê Fêqê's forces. The war is remembered in legend by Sothê-îgê Fêqê's bards, historians, and legend keepers.

History